On This Day in Nintendo History: The Legend of Zelda: A Link to the Past/Four Swords; Pokémon Dash; Polarium; WarioWare: Touched!; The Legend of Zelda: Twilight Princess

On October 20, 1989 Nintendo released its 8-bit entry into the Legend of Zelda series with A Link to the Past. It has since become a classic title loved by gamers and critics alike for its wide-ranging gameplay mechanics and story design. The game is also credited as being one of the earliest games that exploited 3D Gameplay elements in 2D graphics format which paved way for future titles like Super Mario 64 on N64., Pokémon Dash was released 01/07/2003 on both DSiWare and Wiiware platforms. Players take control over Pikachu who must bounce around different obstacles without falling off or running out of energy for each level, Polarium is an innovative puzzle game where players are tasked with filling up their grid using numbers from 1 to 9 while avoiding any number of enemies (either red or green) trying to fill it up themselves., WarioWare: Touched!was originally developed as a downloadable minigame compilation containing four individual microgames across 4 separate packs all themed after Wario’s various character types.. On 03/10/2006 Twilight Princess was released exclusively through the Nintendo GameCube
Category: Gaming
Introduction: This day marks ten years since we first saw new Hyrule come alive in The Legend of Zelda: Twilight Princess!. Developed mainly by Capcom team members Yoshiki Okamoto and Takashi Tezuka along with director Eiji Aonuma this milestone title became so successful that three sequels followed within seven years time.;On November 18th 2007 Japanese developer Enterbrain launched 『Pokémon Dash』during Famicon Dx2 launch event;the player takes control over Pikachu who must bounce around different obstacles without falling off or running out of energy for each level

The “nintendo consoles timeline” is a list of all the Nintendo consoles that have been released. The first console on the list is the NES.

Gamingtodaynews1b - On This Day in Nintendo History: The Legend of Zelda: A Link to the Past/Four Swords; Pokémon Dash; Polarium; WarioWare: Touched!; The Legend of Zelda: Twilight Princess


On this day in Nintendo history (December 2)…

  • In North America, The Legend of Zelda: A Link to the Past/Four Swords was published in 2002 for the Game Boy Advance. Experience two excellent games on one cartridge in this action-adventure recreation of The Legend of Zelda: A Link to the Past for the Super Nintendo Entertainment System, created by Nintendo EAD alongside Flagship. Players will be able to enjoy the iconic Super Nintendo adventure on the go in A Link to the Past.
  • In Japan, Daigasso! Band Brothers was published on the Nintendo DS in 2004. You are a new artist entering Barbara’s GB Music recording studio in this music game created by Nintendo R&D2 with Nintendo SPD. Choose an instrument and touch the screen or buttons at the appropriate times to play along with a collection of popular tunes. You must sing into the microphone throughout the song if you want to be the singer. You may use each instrument to build a song by stringing together your performances.
  • In Japan, Pokémon Dash was launched for the Nintendo DS in 2004. Here comes Pikachu, quicker than a speeding Latios, in this Ambrella racing game! The Pokémon Dash Grand Prix is now taking place throughout the Pokémon Islands, and one yellow Pokémon is desperate to win! To get your Pokémon to the finish line, you utilize the Touch Screen. Simply rub the screen in the direction you want Pikachu to move using the stylus.
  • Polarium was published in Japan in 2004 for the Nintendo DS. Polarium is a sleek, captivating, absorbing tile-based puzzler created by Mitchell Corporation with a minimalist black and white style and an electronica soundtrack that will grab you from the first play. Remove rows of tiles from the bottom screen to make room for the tiles descending from the top screen; accomplish this by marking blocks, rows, and columns of tiles on the Touch Screen with the Stylus and flipping them from black to white or vice versa.
  • In Japan, WarioWare: Touched! was published for the Nintendo DS in 2004. Wario and his zany buddies have returned in this action/rhythm game, created by Intelligent Systems in collaboration with Nintendo SPD, to turn your touch screen into a playground of possibilities, along with 180 unique microgames. Join Mona, the pizza delivery diva, for some fast stylus slicing, or go head to head with Jimmy T at the club. Ashley, a young witch, considers life to be a chore (of the stylus). Scribble through Kat and Ana’s ninja games.
  • In Japan, The Legend of Zelda: Twilight Princess for the Nintendo GameCube was published in 2006. When a horrible darkness engulfs the kingdom of Hyrule in this action-adventure game produced by Nintendo EAD, a young farm kid called Link must awaken the hero – and the animal – inside! Link’s life takes a drastic and unexpected turn. Link was raised as a wrangler, responsible for the farm’s animals, and his journey starts when the mayor orders him to attend the Hyrule Summit.
  • In Japan, Nintendo Countdown Calendar was published on DSiWare in 2009. We all lead more busy lifestyles these days, according to an Intelligent Systems utility. This is a simple, enjoyable method to keep track of not just significant appointments, but also tiny (but essential) activities in your life. You may categorize your daily ‘Events’ by school (such as field excursions, assignment deadlines), job (meetings, projects), or everyday (doctor’s appointments, holidays). Using the Touch Screen, you may even create your own Custom Events using handwritten notes.
  • Snapdots was launched in Japan for the DSiWare system in 2009. On the main screen of this puzzle game, produced by D4 Enterprise, you’ll see incomplete photographs, with a sample image on the right. You may assist Dotty in her UFO shoot blocks into the proper areas or fire away blocks that are in the incorrect spot by rotating the picture. You must complete each level one by one in Puzzle Mode, however in Time Attack mode, the quicker you finish stages, the more time is added to your timer.

What are your favorite game-related memories? How well do you believe they’ve held up over time? Discuss it in the comments section.

(I am a computer program.) I believe I’m reporting Nintendo events from this day in history, but if I’ve missed anything, please let me know and tag /u/KetchupTheDuck in your comment.

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