This list will only include the worst gym leaders from all Pokémon games. These are the worst trainers to battle and should be avoided at all costs.
The best gym leader from each region is a list of the top 12 worst gym leaders in all Pokémon games.
For its games, Game Freak came up with a very amazing formula.
Especially given how popular they’ve just become in the past 20 years or so, despite sticking to the same fundamental recipe for each generation.
Battles against eight Gym Leaders are a crucial component on your journey to Victory Road, where you must defeat the Elite Four before being crowned Champion.
These opponents are, for the most part, simply another step on your path to becoming a Pokémon Master.
However, a Gym Leader may be unpleasant, challenging, or just plain annoying in certain instances, causing us to reconsider repeating the game and confronting them again. These are our top choices for the most obnoxious Gym Leaders.
“The Future Mystic Seer” is a story about a mystic seer who sees into the future. II Generation Ecruteak City Gym is the location. Type: phantom
Imagine balancing on a balance beam while wearing a paper bag over your head.
Then, every several paces, someone appears and asks that you fight them.
That’s pretty much how it feels to go around Morty’s gym in Ecruteak City.
When compared to Lt. Surge and Fantina, getting the Fog Badge is a piece of cake after you’ve learned the route.
Morty earned his spot on the list after being body-slammed back to the start in a hail of ectoplasm a couple of times.
Flannery is number eleven.
“One who burns with a fiery passion!” III and VI Generations Lavaridge Town Gym is the location. Type of fire:
While it’s very simple to outscore Flannery’s team with a mix of Ground, Rock, and Water-types, it’s her puzzle that has earned Lavaridge Town’s gym a place on our list.
Since the original Ruby/Sapphire/Emerald, this gym has been enthralling players with its perplexing bathhouse labyrinth, which can confound even the most patient Trainers.
Surprises are usually thrilling and enjoyable.
When it comes to obtaining your Heat Badge, though, this isn’t the case.
You may come across geysers that aid your journey or frightening hazards that send you falling away from your objective under a succession of wooden doors.
Worse, Flannery loads the deck against you by placing dangerous ledges that may ruin all of your hard work with a single slip.
10. Whitney Houston
“The Stunningly Beautiful Girl” II Generation Goldenrod City Gym is the location. Type: Regular
Whitney, a Normal-type Gym Leader who seems innocent enough with her Clefairy and Miltank, was introduced in Pokémon Gold and Silver.
That isn’t the case, unfortunately.
Miltank annihilates most trainers, who are frequently deficient in both level and Fighting-type partners at this stage in the game.
On their own, Stomp and Rollout deal enough damage.
But it’s Milk Drink that’s to blame for Whitney’s exasperating gym fight.
Because it has the ability to restore half of Miltank’s HP, you must act fast or risk whiting out before obtaining the Plain Badge.
“The Underground Boss” is a film that tells the story of a man who Location: Driftveil City Gym Generation: V Ground type
The dread of being trapped underground is known as taphephobia. Clay’s Ground-type gym in Driftveil City just adds to the horror.
Clay’s job also inspired the perplexing riddle in his gym.
Before they can crush the Driftveil leader into the ground, trainers must go down a succession of mine shaft elevators in the dark.
In Pokemon Black 2 & White 2, the elevators are replaced by conveyor belts that allow you to hitch rides to platforms… However, this little adjustment in gameplay does nothing to alleviate the annoyance of this gym.
Wulfric, number eight
“As tough as an iceberg, as hot as a furnace.” Generation: VI Gym Type: Ice Location: Snowbelle City
Most gyms are frustrating either because of the puzzle or because of the fight, but it’s uncommon that both are present.
When it comes to the Iceberg Badge, though, the Kalos region has chosen to go all out.
In Snowbelle City, Wulfric acts as the Gym Leader, requiring players to solve a problem that involves memory, counting, and a strong stomach to avoid being tripped over by a succession of spinning platforms.
After you’ve endured his riddle, you’ll be met with the smug grin of someone ready to unleash his Abomasnow, Cryogonal, and Avalugg on your poor naïve squad – with not even a cup of hot chocolate as a consolation reward.
7. Liza & Tate
“What a wonderful combination!” exclaims the narrator. ” Generation: III Gym Type: Psychic Location: Mossdeep City
Between the RSE remakes for Generation III and the ORAS remakes for Generation VI, the twins receive a lot of screen time.
The Emerald version of the Mossdeep Gym, however, proves to be the most evil.
Most players were excited about the new challenge when Hoenn introduced two vs. two bouts.
That is, until they came face to face with Tate and Liza.
In Ruby and Sapphire, it wasn’t that terrible since each twin only brought one Pokémon to the battle, both of which were dual Rock/Psychic-typed.
Emerald, on the other hand, shook things up by requiring players to defeat Claydol, Xatu, Lunatone, and Solrock, which implies four distinct kinds of coverage: Psychic, Ground, Rock, and Flying.
It was a startling shift after the deceiving simplicity of the previous two Generation III games, leaving us wondering if we’d wandered into an Electric-style gym by mistake.
Sabrina is number six.
“A Psychic Pokemon Master! ” Generation: I Gym Type: Psychic Location: Saffron City
Sabrina’s gym puzzle is a breeze compared to Flannery’s.
In games, I despise portals and teleporters.
I’ve never played Portal because the idea of dealing with all that warping gives me the creeps.
If I had to identify the precise cause, I’d point the finger at Sabrina, the Kanto region’s Psychic-type gym leader.
Her Pokémon squad, particularly Kadabra and Alakazam, exists only to punish a tired Trainer until they return to Pallet Town.
It was very frustrating and almost impossible to figure out the proper path to the last chamber as a child without ending up back where you began.
Despite having a couple of decades of experience, facing the fear of earning my Marsh Badge didn’t get any easier in the Let’s Go! Version.
5. Lieutenant Surge
Lieutenant “Lightning” I am a member of the generation Vermillion City Gym is the location. Electricity type
Lt. Surge’s gym is a shambles, both physically and metaphorically.
First and foremost, if you haven’t spent some time training up a strong Ground-type choice in Fire Red & Leaf Green, don’t even consider setting foot on his territory.
His deadly duo of Pikachu and Raichu uses Double Team to their advantage, becoming more elusive as the fight progresses.
However, don’t assume that possessing a Sandslash or Marowak would rescue you.
The real fight takes place in the Vermillion City Gym’s puzzle, which has a slew of trash cans that hide switches that must be triggered in the correct sequence.
Failure to obey the rules of sequence will cause your progress to be reset. Time and time again.
Lt. Surge’s Thunder Badge is a great place to start if you’ve ever wanted to get swindled by a street magician playing the Shell Game without leaving the comfort of your sofa.
Valerie is number four.
“A lady from a country steeped in legend.” VIth Generation Laverre Gym is the location of this event. Species: Fairy
Valeria is perhaps the most stylish Gym Leader in the whole Pokémon series, which makes her the ideal introduction to the unquestionably charming Fairy-type introduced in Generation VI.
At least, that’s what I’d say if Valerie wasn’t such a merciless commander of Mawile, Mr. Mime, and Sylveon.
It’s fair to say that Valerie wouldn’t provide much of a problem nowadays, since we’re all too acquainted with Fairy-type flaws.
But back when Gen VI was brand new, it was all too easy to march in with your unstoppable Tyrantrum or unstoppable Goodra, just to have your pride wiped clean.
I recall raising my fist at the heavens and exclaiming, “If only I’d brought my Aegislash!” ” I thought to myself as I saw the Fairy Badge escape from my fingers.
“There’s been a huge surge of fighting.” Third Generation Dewford Town Gym is the location. Type: Combat
I’m the kind of player that avoids stat changes at all costs.
I like to remain on the attack, hoping to inflict enough damage before my opponent has a chance to fight back.
Brawly, on the other hand, is a great illustration of the need of waiting before striking.
His Machop and Makuhita utilize Bulk Up repeatedly (and again), increasing their Attack and Defense until they’re impregnable castles of muscle.
The Knuckle Badge is named after a Gym Leader who isn’t afraid to knock your lights out.
Brawly will score a TKO before you know what hit you if you enter his dojo with a Normal, Steel, Ice, or Dark-type.
“A guy on a mission for power!” III and VI Generations Petalburg City Gym is the location. Type: Regular
If you think you’ll have it easy in Petalburg City since the Gym Leader is your father, you’re in for a rude awakening.
And that monster is two Slakings with Legendary-level basic stats and no regard for your emotions.
Despite its name, which literally means “relaxing,” this ape is lightning quick and terrifyingly powerful.
You’d think the Balance Badge would be a no-brainer since it can only move every other round. Trainers, on the other hand, are terribly wrong if they believe Norman can be turned into a monkey.
Norman, I suppose, is the kind of father that lives by the slogan “what doesn’t kill you makes you stronger” and leaves you missing your mother.
Fantina is number one.
“The Alluring, Soulful Dancer!” exclaims the narrator. IVth Generation Hearthome City Gym is the location. Type: phantom
What do toothpaste, orange juice, pickles, and peanut butter have in common, as well as Fantina and Mismagius?
They’re cool on their own.
However, when you combine both, you’re certain to have a bad day.
Fantina, widely regarded as Generation III’s most ruthless Gym Leader, brings her A-game with a scary lineup of Drifblim, Gengar, and the terrifying Mismagius.
Each comes with a complete moveset capable of sweeping teams led by sloppy trainers.
Even if you manage to avoid the first two specters, Mismagius lurks in the shadows, ready to unleash Psybeam, Shadowball, Confuse Ray, and Magical Leaf on you.
The pokémon best gym badges is a list of the top 12 worst gym leaders from all Pokémon games.
Frequently Asked Questions
Who is the weakest gym leader in Pokemon?
The weakest gym leader in Pokemon is Erika from the Johto region.
Who is the most popular gym leader in Pokemon?
Virgil is the most popular gym leader in Pokemon.
Who is the easiest gym leader?
The easiest gym leader is Lillie from Pokemon Sun and Moon. She has a total of 2,000 experience points to give out in the game.
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