Review – Far Cry 6

Far Cry 6 is the latest entry in the popular FPS series from Ubisoft. In this installment, you are cast as a do-gooder trying to stop an Eden Falls terrorist group with some friends by your side. The game has several standout features that set it apart from previous entries in the franchise including stronger storytelling and more RPG elements.

“Metacritic Far Cry 6” is a review that was published by Metacritic. The review gives the game a score of 78 out of 100, which is considered “mixed or average”.

I consider the primary Far Cry games to be some of my favorite gaming comfort food. I normally dislike their spinoffs, with Primal being one of the most uninteresting AAA games I’ve encountered this generation. Despite the flaws that come with a standard “open world Ubisoft game,” I always look forward to playing them when they give me a sandbox full of weaponry, fauna, explosions, and a charismatic tyrant to kill. Far Cry 6 may be the pinnacle of this subgenre, since it is both the stupidest and the smartest open world shooter the studio has ever released, as well as the funniest and most emotionally charged.

Far Cry 6 Rifle

Reggaeton and ultraviolence are a combination made in heaven.

You could believe Far Cry 6 is attempting to be another Far Cry 3 just because game is located on a tropical island. That isn’t the case at all. Sure, we’re on a tropical island, but Yara is undoubtedly the most varied and well-designed sandbox map the business has produced in a long time. There are woods, beaches, wetlands, and other natural features, but this map is also densely packed with villages, farmlands, outposts, and even a large capital city, adding a layer of urbanization not seen in previous Far Cry games.

The whole plot revolves on dethroning (and, in a morally literal sense, murdering) Antón Castillo, the generalissimo who rules Yara with an iron grip. Castillo is played by Giancarlo Esposito, who, while not being of Latin ancestry, gives a fantastic portrayal as a credible and scary Latin American dictator, albeit one with many flaws. He doesn’t appear very much, with most of his appearances restricted to sequences linked to the campaign, but when he does, he steals the show.

Far Cry 6 Antón Castillo

As the scary yet extremely flawed Antón Castillo, Giancarlo Esposito knocks it out of the park.

Far Cry 6 is a lot more story-driven than previous installments, which is a good thing. This is a game where you care about the characters. Despite the fact that it is a pretty stupid entertaining game (more on that later), it understands when to throw some serious blows, as well as some societal criticism. Yes, Ubisoft, the corporation that sought to persuade us that The Division 2 was apolitical, isn’t attempting to disguise its themes this time, like they did in Watch Dogs: Legion, another popular political game. Transphobia, slave labor, being duped by heroic heroes, the actual cost of freedom, harsh criticism of binary political thinking, and much more are all addressed. It never seems forced, which is surprising. It certainly helps that Ubisoft is attempting to convey these lessons via a murder-simulation game. It makes things more digestible.

This game is just insane. Mad mad mad mad mad mad mad mad mad mad mad mad mad mad mad mad mad furious mad You are given a whole nation to muck about with after an admittedly tedious opening chapter in a “tutorial island” of sorts. “You’re meant to have fun,” says ex-guerrilla Juan Cortez, one of the game’s most unpleasant characters. Far Cry 6 was a lot of fun, despite what you may think of Ubisoft’s open world games, with its side missions and advancement systems seeming like tedious labor. In a manner that few games have done in recent years, the game nailed the “play it your way” component.

Far Cry 6 Tank

Money can’t buy happiness, but it can buy you a tank, which is nearly as good.

Far Cry 6 encourages you to go crazy with explosives and ridiculous DIY weaponry dubbed Resolver Weapons, as revealed in several pre-release marketing ads. A flamethrower is given to you a few minutes into the narrative. There’s also a backpack that looks like Jango Fett and can fire homing rockets at whatever you mark with your phone. After a few missions, you’ll also obtain an ancient Chevrolet with machine guns. The world is your oyster as soon as you reach the main island. You’ll want to complete the story-based objectives as fast as possible since they’re truly interesting and compelling, but messing about with the plethora of weaponry at your disposal is also entertaining, in a PS2-era Grand Theft Auto kind of manner.

The side missions are diverse, although not all of them are worthwhile. I like capturing bases, freeing checkpoints, and assisting my guerilla in an ambush. Stealing convoys or racing, on the other hand, did not appeal to me, owing to the forced first-person viewpoint while operating a vehicle. I suppose it’s a case of to each their own. I enjoy how there are no radio towers or simple methods to uncover all a province has to offer, even if I wasn’t a great fan of some of the side tasks. You’re a down-to-earth guerilla, so you’ll either have to find new places on your own or establish relationships with the locals. You may even pay security personnel in order to learn more about the region.

Compound Bow

The compound bow is ridiculously powerful. I’m not grumbling.

I have the impulse to conquer fascist military bases whenever I see them down the road. Not for the money, but for the mayhem I can create. I like experimenting with different ways. I like to use my customized compound bow, which can discharge arrows with greater precision and kill everyone in a base without ringing an alert, to go full sneaky on occasion. Other times, I like to attack a base, return to my headquarters, spawn an Apache chopper, and then attack the base from above. I also like just saying “screw it” and showing up with a tank, eleven tons of explosives, and customized weaponry to unleash my Latin American anger on everybody who crosses my path while listening to the “Macarena.”

The “Macarena” is correct. Far Cry 6 includes a large number of songs for you to listen to while driving, and although they are fairly diverse, they all come under the same broad category of Latin music. The soundtrack includes Ricky Martin’s “Livin’ La Vida Loca,” Gente de Zona’s “La Gozadera,” Camila Cabello’s “Havana,” and a plethora of classic mambo, salsa, and merengue tunes. They’re much too sparkly and joyful for a game as vicious as Far Cry 6, but it just adds to their adorableness. I don’t believe I would have loved this game nearly as much if it weren’t for the absurd contradiction between the delicacy of the song and the savagery of the action.


He’s not a decent kid. He is THE BEST BOY IN THE WORLD.

This is a stunning game, particularly on the PlayStation 5. Far Cry 6 wowed me with magnificent tropical landscapes, abundance of sunlight, beaches, foliage, and color from beginning to end, all while keeping a consistent 60 frames per second. Surprisingly, given the company’s track record, I never saw the game malfunction or suffer from a low framerate while playing. You won’t even notice the absence of ray tracing since the lighting is already breathtaking. However, every single sequence ran at half the framerate, with some significant frame pacing difficulties, which irritated me.


Far Cry 6 foregoes the use of a typical skill tree in favor of just improving your weapons with homemade additions and resources.

There isn’t anything in Far Cry 6 that I don’t like. The most of the issues were little nitpicks or items about which I was unconcerned. For example, I expected to utilize the animal friends a lot more than I really did. I was also uninterested in the game’s base-building component, which was as shallow as a puddle on the Atacama. Finally, I was disappointed by the loss of what I regarded to be Far Cry 5’s finest feature: the arcade mode, which enabled you to construct unique levels with a surprising amount of flexibility. If this feature had been incorporated in Far Cry 6 from the start, it would have been the perfect topping on an already delicious cake.

Far Cry 6 Blast Rounds

Are helicopters and tanks circling your location? Don’t worry, just load your rifle with blast bullets and watch them detonate in a matter of seconds.

Many people may criticize Far Cry 6 as “yet another open world game from Ubisoft,” but I won’t attempt to disguise the fact that I had a lot more fun with this game than I could have expected. I bought it because I liked the concept of wreaking havoc on a Caribbean island with a tank and a jetpack, but I remained because of the unexpectedly well-written tale and interesting characters. Okay, and also for the aforementioned mayhem you can easily wreak while listening to some gloriously joyful reggaeton that has nothing to do with the game’s degree of brutality but would make Far Cry 6 a lot more dull if such songs weren’t present.


On a PlayStation 5, Far Cry 6 delivers a silky smooth gameplay with beautiful graphics. You won’t even notice there isn’t any ray tracing in this game. Cutscenes, however, do not look as well as the rest of the game and run at half the framerate.

Not only has the shooting in Far Cry 5 improved, but the sheer number of gadgets and gimmicks available puts its predecessors to shame. For the first time in my life, driving a car is genuinely enjoyable!

You can’t expect awful voice acting in a game starring Giancarlo Esposito, can you? Even though he doesn’t appear often, he makes his appearances count. The remainder of the voice cast also does an excellent job. Not to add the fantastic licensed soundtrack… if you like Latin music.

Far Cry 6 manages to separate out from the glut of open world Ubisoft games by really being memorable and addicting, even if some of its sidequests are uninteresting, by turning the craziness up to eleven and giving some of the finest plot lines and characters the genre has ever seen.

Final Score: 9.0

Far Cry 6 is currently available for PlayStation 4, PlayStation 5, Xbox One, Xbox One S/X, and PC.

PS5 was used for this review.

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Far Cry 6 is a first person shooter developed by Ubisoft Montreal and published by Ubisoft. It was released on March 27, 2018. The game received generally favorable reviews from critics. Reference: far cry 6 gamespot.

Frequently Asked Questions

How many hours is far cry 6?

A: Far Cry 6 is a long game. It will take you around 20 hours to complete the campaign if youre not very good at it and another 3-4 hours for all of the side missions

Is Far Cry 6 appropriate?

A: Far Cry 6 is a first-person shooter video game.

Is Far Cry 6 being Cancelled?


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